In folder 94 there now is a tutorial on creating an alpha channel mask in Photoshop and using it in to enhance a material in C4D.
Also there is a tutorial in folder 95 on using a BW photoshop image to create a work-path (spline outline) and export it as an Adobe Illustrator file to be opened in C4D. In C4D this path can be used to model using the extrude nurbs tool.
